X-Com Apocalypse

dawn to dusk



x-com



temptation



church goers



X-Com Apocalypse was the third installment in the extremely successful X-Com series. It was also the first of the series to use realtime instead of turn based moves.

Research and use of alien technology was crucial to a player's success.

Music plays an important role in establishing the uncertainty and unpredictability of the alien threat.